![]() ![]() Skirmishers, Halberdiers, Eagle Warriors, Rams, Trebuchets, buildings, Light Cavalry, Huskarls, Camel RidersĪrchers, Scorpions, Mangonels, Jaguar Warriors, Boyars, Cataphracts, Samurai, Teutonic Knights, Paladins, SlingersĪrson (+2 attack against standard buildings) It is not advisable to try to kite melee units using Throwing Axemen as they have a long attack delay.Īge of Empires III: The Asian Dynasties ReviewĢ3 October 2007 Comparison with other ranged melee units Castle Age Ĭomparison with other options Castle Age Īs Throwing Axemen are unique to the Franks, only technologies that are available to them are shown in the following table: Combined with Paladins, they can cover each other's weaknesses. Since the Franks are reliant on their Paladins, using Throwing Axemen against cavalry counters such as Camel Riders and Halberdiers is a promising tactic, since both units have low melee armor. Heavy cavalry units such as Paladins are also quite effective against them. Throwing Axemen can kill siege weapons easily due to their melee damage as long as they can avoid being hit and can close the gap. However, their inferior range means that Throwing Axemen are vulnerable against other ranged units. They deal high damage for a ranged unit, particularly against buildings, and can take more hits than the average archer. The fact they deal melee damage is beneficial, as fewer units have especially high melee armor compared to pierce armor. Compared to the Hand Cannoneer, they are significantly less expensive while performing similarly well in combat. This is especially useful for the Franks with their pitiful Crossbowmen. This means that while it functions similarly to a standard infantry in terms of counters, they can perform a back-line role similar to archers. The Throwing Axeman deals melee damage at range. 2 Comparison with other ranged melee units.
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